ZAGREOUS NONCOMMERCIAL ATTRIBUTION LICENSE (ZNAL) v1.1
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Copyright (c) 2025 Zagreous
Official project page: https://github.com/Kylemaddenar/player-almanac
Commercial licensing contact: [email protected]
TERMS AND CONDITIONS
1. DEFINITIONS
1.1 "Work" means the software and/or content known as "Player Almanac",
including its source code, documentation, assets, and any other
materials distributed with this license.
1.2 "You" means any individual or entity exercising permissions granted
by this license.
1.3 "Noncommercial" means not primarily intended for or directed toward
commercial advantage or monetary compensation. Activities qualifying
as Permitted Media Use (Section 2.6) are not considered Commercial
Use even when monetized, provided all conditions are met.
1.4 "Commercial Use" means any use that is primarily intended for or
directed toward commercial advantage, monetary compensation, or
business benefit, whether through Direct or Indirect Monetization.
1.5 "Indirect Monetization" includes but is not limited to:
- advertising revenue (display ads, video ads, pre-roll, etc.)
- sponsorships or brand deals
- affiliate links or referral programs
- donations, tips, subscriptions, or memberships tied to access
- lead generation or user acquisition for paid products/services
- paid hosting, support, analytics, or "premium features"
- any arrangement where the Work provides meaningful value toward
revenue generation, even if access to the Work itself is free
1.6 "Attribution" means crediting the Work as required in Section 3.
1.7 "Derivatives" means modifications, adaptations, remixes, translations,
or other works based on the Work.
2. LICENSE GRANT (NONCOMMERCIAL)
Subject to the terms of this license, You are granted a worldwide,
royalty-free, non-exclusive license to, for Noncommercial purposes only:
2.1 Use the Work.
2.2 Copy and redistribute the Work in any medium or format.
2.3 Create and distribute Derivatives.
2.4 Rehost the Work and/or Derivatives, and allow others to access them,
provided You comply with Section 3 and Section 4.
2.5 Use the Work (and Derivatives) in automated systems, including
analysis, indexing, extraction, and machine learning or AI-related
workflows, provided the use is Noncommercial and attribution is
preserved where technically feasible.
2.6 PERMITTED MEDIA USE (YouTube/Twitch/Streaming Carve-Out)
Notwithstanding the Noncommercial restriction, You may feature the
Work in videos, livestreams, tutorials, reviews, commentary, actual
play recordings, or similar media content, including monetized content
(advertising, sponsorships, affiliate links), provided that:
(a) You do not sell the Work or Derivatives directly;
(b) You do not gate access to downloads of the Work or Derivatives
behind payment, memberships, subscriptions, donations, tips, or
any other form of monetary exchange;
(c) You comply with all Attribution requirements (Section 3), including
the Media Attribution requirement (Section 3.6);
(d) The primary value of your content is your own commentary, gameplay,
instruction, or creative contribution—not mere redistribution of
the Work.
This carve-out applies only to the media content itself (the video,
stream, etc.), not to separate distribution or hosting of the Work.
3. ATTRIBUTION AND NOTICE REQUIREMENTS
If You use, copy, distribute, rehost, or publish Derivatives of the Work,
You must:
3.1 Provide clear, visible attribution that includes at minimum:
"Player Almanac by Zagreous"
3.2 Provide a link back to the official project page:
OFFICIAL_PROJECT_URL
This link must be included wherever You present the Work, whenever
technically feasible (for example: README, About page, footer, credits
screen, or distribution listing).
3.3 Indicate if You made changes (for example: "Modified from Player Almanac").
3.4 Keep intact all copyright, attribution, and license notices included
with the Work.
3.5 Include a copy of this license with any distribution of the Work or
Derivatives (for example: LICENSE.txt in the same folder/archive).
3.6 MEDIA ATTRIBUTION (for Permitted Media Use)
When featuring the Work in videos, streams, or similar media content
under Section 2.6, You must include attribution in the video/stream
description or equivalent metadata field. At minimum:
"Player Almanac by Zagreous - OFFICIAL_PROJECT_URL"
If the platform does not support clickable links in descriptions,
include the full URL as plain text. On-screen attribution during the
content is encouraged but not required.
3.7 PROMINENT ATTRIBUTION
Attribution must be reasonably visible and accessible. It must appear
in at least one primary user-facing location (such as: About screen,
footer, README, or distribution listing). Attribution may not be:
- hidden behind multiple clicks or navigation steps
- displayed in unreasonably small or obscured text
- placed only in locations users would not reasonably encounter
Where the platform supports clickable links, the official project URL
must be a working hyperlink; otherwise, the full URL text is required.
3.8 DERIVATIVE NOTICE
If You distribute Derivatives, You must include a clear notice that
the Derivative is unofficial and not endorsed by the original author.
For example: "This is an unofficial modification of Player Almanac.
Not affiliated with or endorsed by Zagreous."
4. RESTRICTIONS
4.1 NONCOMMERCIAL ONLY
You may not exercise any rights granted by this license for Commercial
Use without separate written permission from the copyright holder.
4.2 NO MONETIZED DISTRIBUTION
Hosting or distribution pages for the Work or Derivatives may not be
monetized via advertising, affiliate links, sponsorships, or similar
arrangements when the Work is the primary or meaningful value being
offered. For example: an ad-supported download mirror, a website that
runs ads around a hosted copy of the Work, or affiliate links on a
page distributing the Work all constitute Commercial Use.
4.3 NO DONATION/SUBSCRIPTION GATING
You may not gate access to the Work or Derivatives behind donations,
tips, subscriptions, memberships, Patreon tiers, Ko-fi rewards, or
any similar arrangement. This includes but is not limited to:
- "supporters-only" or "patrons-only" builds or downloads
- early access for paying users
- premium mirrors or "tip to download" schemes
- any arrangement where payment provides preferential access
4.4 NO BUNDLING WITH PAID OFFERINGS
Bundling the Work or Derivatives with any paid product, service,
community, course, or resource pack constitutes Commercial Use.
Examples include: paid resource packs that include the Work, paid
Discord servers or community vaults that distribute the Work, paid
online courses that include the Work as course material.
4.5 NO SAAS / HOSTED WRAPPERS
Offering access to the Work or Derivatives via a hosted service,
paywall, subscription, account wall, or "premium features" in exchange
for payment or other value constitutes Commercial Use. This includes
"paid hosting," "paid support," or "paid analytics" wrappers built
around the Work.
4.6 BUSINESS AND INTERNAL USE
Use of the Work by or for a for-profit entity, where such use is
connected to revenue generation, cost reduction, or business operations,
constitutes Commercial Use unless separately licensed. This includes
internal deployment at a company, use in commercial game sessions, or
integration into business workflows.
4.7 NO TRADEMARK RIGHTS
This license does not grant permission to use any trademarks, service
marks, product names, or logos of the licensor, except as required for
reasonable and customary attribution under Section 3. You may not use
the name "Player Almanac" or associated branding in a way that suggests
official status, endorsement, or affiliation beyond nominative
attribution.
4.8 NO ENDORSEMENT CLAIMS
You may not represent that the Work, Derivatives, or your use thereof
is officially endorsed, approved, or affiliated with the original
author or project, unless You have received explicit written permission.
4.9 NO ADDITIONAL RESTRICTIONS / NO DRM
You may not apply legal terms or technological measures that restrict
others from exercising rights granted by this license. This includes
but is not limited to: DRM (Digital Rights Management), access controls,
license keys, account requirements, or any mechanism that limits access
to or use of the Work beyond what this license permits. Rehosting is
allowed only if it does not add such restrictions or gating.
4.10 AI/ML COMMERCIAL RESTRICTION
Using the Work for training, fine-tuning, evaluation, dataset creation,
or similar purposes in connection with a commercial AI/ML model,
product, or service constitutes Commercial Use. Noncommercial AI/ML
use (research, personal projects, education) remains permitted under
Section 2.5, with attribution preserved where technically feasible.
4.11 ANTI-CIRCUMVENTION
You may not circumvent the intent of this license through proxies,
intermediaries, shell entities, component separation, or other
arrangements designed to disguise Commercial Use or avoid the
restrictions herein.
5. COMMERCIAL LICENSING
For Commercial Use permissions, contact:
[email protected]
6. THIRD-PARTY MATERIALS
6.1 The Work may include or depend on third-party components (such as
libraries, fonts, icons, or other assets) that are subject to their
own license terms. Those components retain their original licenses;
this license (ZNAL) applies only to the portions of the Work to which
the copyright holder has rights.
6.2 Third-party components in this Work include but may not be limited to:
- GSAP (GreenSock Animation Platform): subject to GreenSock license
- Google Fonts (Cinzel, Inter, JetBrains Mono): SIL Open Font License
- Custom SVG icons: original artwork by the author
- Unicode emoji: rendered by user's device/browser
6.3 You are responsible for complying with the license terms of any
third-party components when distributing the Work or Derivatives.
7. TERMINATION AND REINSTATEMENT
7.1 Automatic termination.
This license terminates automatically if You fail to comply with its
terms.
7.2 Reinstatement.
If You cure the violation within 30 days of discovering it, Your rights
under this license are reinstated automatically, unless the copyright
holder explicitly terminates them in writing.
8. LICENSE VERSIONS
8.1 You may continue to use the Work under the version of this license
that was included when You received it.
8.2 Distributors should include the current version of this license from
the official project page (OFFICIAL_PROJECT_URL) with new distributions.
8.3 The copyright holder may publish updated versions of this license.
Updated versions will be identified by a new version number (e.g.,
ZNAL v1.2). Each version grants similar permissions but may include
clarifications or additional terms.
9. DISCLAIMER OF WARRANTY AND LIMITATION OF LIABILITY
THE WORK IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, AND NONINFRINGEMENT.
TO THE MAXIMUM EXTENT PERMITTED BY LAW, IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES, OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT, OR OTHERWISE, ARISING FROM, OUT OF,
OR IN CONNECTION WITH THE WORK OR THE USE OR OTHER DEALINGS IN THE WORK.
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END OF ZNAL v1.1